// WingsEmu // // Developed by NosWings Team using System.Threading.Tasks; using WingsEmu.Game.Networking; namespace WingsEmu.Game.Commands; public interface IGlobalCommandExecutor { /// /// Method which will parse the message and try to execute the command. /// /// /// void HandleCommand(string command, IClientSession sender, string prefix); /// /// Method which will parse the message and try to execute the command. /// /// Raw message to parse. /// Task HandleCommandAsync(string command, IClientSession sender, string prefix); }