namespace WingsEmu.Game.Chat; public class FriendChatReceivedEvent : ChatMessageReceivedEvent { public FriendChatReceivedEvent(string senderName, string senderMessage, long senderChannelId, long targetCharacterId) : base(senderName, senderMessage, senderChannelId) => TargetCharacterId = targetCharacterId; public long TargetCharacterId { get; } }