using System.Threading.Tasks; using WingsAPI.Game.Extensions.Families; using WingsAPI.Packets.ClientPackets; using WingsEmu.Game._i18n; using WingsEmu.Game.Extensions; using WingsEmu.Game.Networking; namespace WingsEmu.Plugins.PacketHandling.Game.Families; public class FhistCtsPacketHandler : GenericGamePacketHandlerBase { private readonly IGameLanguageService _gameLanguage; public FhistCtsPacketHandler(IGameLanguageService gameLanguage) => _gameLanguage = gameLanguage; protected override async Task HandlePacketAsync(IClientSession session, FhistCtsPacket packet) { if (!session.PlayerEntity.IsInFamily()) { session.SendInfo(_gameLanguage.GetLanguage(GameDialogKey.FAMILY_INFO_NO_FAMILY, session.UserLanguage)); return; } session.SendFamilyLogsToMember(session.PlayerEntity.Family); } }