// WingsEmu // // Developed by NosWings Team using System.Threading.Tasks; using WingsEmu.Game.Families.Event; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Families; public class FamilyDisbandPacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, FamilyDisbandPacket packet) { await session.EmitEventAsync(new FamilyDisbandEvent()); } }