using PhoenixLib.Events; using WingsEmu.Game.Helpers.Damages; using WingsEmu.Game.Maps; namespace WingsEmu.Game.Raids.Events; public class RaidTeleportMemberEvent : IAsyncEvent { public RaidTeleportMemberEvent(IMapInstance mapInstance, Position sourcePosition, Position destinationPosition, byte range) { MapInstance = mapInstance; SourcePosition = sourcePosition; DestinationPosition = destinationPosition; Range = range; } public IMapInstance MapInstance { get; } public Position SourcePosition { get; } public Position DestinationPosition { get; } public byte Range { get; } }