using WingsEmu.DTOs.Quests; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Quests.Event; public class AddQuestEvent : PlayerEvent { public AddQuestEvent(int questId, QuestSlotType questSlotType) { QuestId = questId; QuestSlotType = questSlotType; } public int QuestId { get; } public QuestSlotType QuestSlotType { get; } }