using System.Threading.Tasks; using WingsEmu.Game.Networking; using WingsEmu.Game.Warehouse.Events; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Inventory; public class WithdrawPacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, WithdrawPacket withdrawPacket) { if (withdrawPacket.PetBackpack) { await session.EmitEventAsync(new PartnerWarehouseWithdrawEvent(withdrawPacket.Slot, withdrawPacket.Amount)); return; } await session.EmitEventAsync(new AccountWarehouseWithdrawItemEvent(withdrawPacket.Slot, withdrawPacket.Amount)); } }