using System.Threading.Tasks; using WingsEmu.Game.Chat; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Basic; public class BtkPacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, BtkPacket btkPacket) { await session.EmitEventAsync(new ChatSendFriendMessageEvent { Message = btkPacket.Message, TargetId = btkPacket.CharacterId }); } }