using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using PhoenixLib.ServiceBus; using WingsAPI.Game.Extensions.CharacterExtensions; using WingsEmu.DTOs.Relations; using WingsEmu.Game._i18n; using WingsEmu.Game.Extensions; using WingsEmu.Game.Managers; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums.Relations; namespace WingsEmu.Plugins.DistributedGameEvents.Relation { public class RelationCharacterJoinMessageConsumer : IMessageConsumer { private readonly IGameLanguageService _gameLanguage; private readonly ISessionManager _sessionManager; public RelationCharacterJoinMessageConsumer(ISessionManager sessionManager, IGameLanguageService gameLanguage) { _sessionManager = sessionManager; _gameLanguage = gameLanguage; } public async Task HandleAsync(RelationCharacterJoinMessage notification, CancellationToken token) { long characterId = notification.CharacterId; string characterName = notification.CharacterName; IClientSession session = _sessionManager.GetSessionByCharacterId(characterId); List relations = notification.Relations; foreach (CharacterRelationDTO relation in relations) { session?.PlayerEntity.AddRelation(relation); if (relation.RelationType == CharacterRelationType.Blocked) { continue; } IClientSession target = _sessionManager.GetSessionByCharacterId(relation.RelatedCharacterId); if (target == null || !_sessionManager.IsOnline(relation.RelatedCharacterId)) { continue; } string message = _gameLanguage.GetLanguageFormat(GameDialogKey.FRIEND_CHATMESSAGE_CHARACTER_LOGGED_IN, target.UserLanguage, characterName); target.SendInformationChatMessage(message); target.SendFriendOnlineInfo(characterId, characterName, true); } session?.RefreshFriendList(_sessionManager); session?.RefreshBlackList(); } } }