using System.Collections.Generic; using PhoenixLib.ServiceBus; using PhoenixLib.ServiceBus.Routing; using WingsEmu.DTOs.Relations; namespace WingsEmu.Plugins.DistributedGameEvents.Relation { [MessageType("relation.character.join")] public class RelationCharacterJoinMessage : IMessage { public long CharacterId { get; set; } public string CharacterName { get; set; } public List Relations { get; set; } } }