using PhoenixLib.ServiceBus; using PhoenixLib.ServiceBus.Routing; using WingsEmu.DTOs.Relations; namespace WingsEmu.Plugins.DistributedGameEvents.Relation { [MessageType("relation.character.add")] public class RelationCharacterAddMessage : IMessage { public CharacterRelationDTO SenderRelation { get; set; } public CharacterRelationDTO TargetRelation { get; set; } } }