// WingsEmu // // Developed by NosWings Team using System.Threading.Tasks; using WingsAPI.Game.Extensions.ItemExtension.Inventory; using WingsEmu.DTOs.BCards; using WingsEmu.Game._enum; using WingsEmu.Game._ItemUsage; using WingsEmu.Game._ItemUsage.Event; using WingsEmu.Game.Buffs; using WingsEmu.Game.Characters.Events; using WingsEmu.Game.Inventory; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Etc.Magical; public class GeneralMagicalItemHandler : IItemHandler { private readonly IBCardEffectHandlerContainer _bCardEffectHandlerContainer; public GeneralMagicalItemHandler(IBCardEffectHandlerContainer bCardEffectHandlerContainer) => _bCardEffectHandlerContainer = bCardEffectHandlerContainer; public ItemType ItemType => ItemType.Magical; public long[] Effects => new long[] { 0 }; public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e) { InventoryItem item = e.Item; switch ((ItemVnums)item.ItemInstance.ItemVNum) { case ItemVnums.LIMITED_BANK_CARD: case ItemVnums.BANK_CARD: await session.EmitEventAsync(new BankOpenEvent { BankCard = e.Item }); return; case ItemVnums.BANDAGE: if (!session.PlayerEntity.BuffComponent.HasAnyBuff()) { return; } foreach (BCardDTO bCard in item.ItemInstance.GameItem.BCards) { _bCardEffectHandlerContainer.Execute(session.PlayerEntity, session.PlayerEntity, bCard); } await session.RemoveItemFromInventory(item: item); break; } } }