using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsEmu.Game.Maps.Event; namespace WingsEmu.Plugins.BasicImplementations.Event.Maps; public class DisposeMapEventHandler : IAsyncEventProcessor { public Task HandleAsync(DisposeMapEvent e, CancellationToken cancellation) { e.Map.Destroy(); return Task.CompletedTask; } }