using WingsAPI.Scripting.Attribute; namespace WingsAPI.Scripting.Object.Raid { [ScriptObject] public class SRaidRequirement { public byte MinimumLevel { get; set; } public byte MaximumLevel { get; set; } public byte MinimumHeroLevel { get; set; } public byte MaximumHeroLevel { get; set; } public byte MinimumParticipant { get; set; } public byte MaximumParticipant { get; set; } } }