using System.Threading.Tasks; using WingsEmu.Game.Configurations.Miniland; using WingsEmu.Game.Networking; namespace WingsEmu.Game.Miniland; public interface IMinigameManager { Task CanRefreshMinigamesFreeProductionPoints(long playerEntityId); public MinigameScoresHolder GetScores(int minigameVnum); public Minigame GetSpecificMinigameConfiguration(int minigameVnum); public void RegisterInteraction(IClientSession session, MinilandInteractionInformationHolder minilandInteraction); public void ReportInteractionIncoherence(IClientSession session, MinigameInteraction lastInteraction, MapDesignObject lastMapObject, MinigameInteraction actualInteraction, MapDesignObject actualMapObject); public MinilandInteractionInformationHolder GetLastInteraction(IClientSession session); }