using WingsEmu.Game._i18n; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.InterChannel; public class InterChannelSendInfoByNicknameEvent : PlayerEvent { public InterChannelSendInfoByNicknameEvent(string nickname, GameDialogKey dialogKey) { Nickname = nickname; DialogKey = dialogKey; } public string Nickname { get; } public GameDialogKey DialogKey { get; } }