using WingsEmu.Packets.Enums; namespace WingsEmu.Game.Entities; public interface IMonsterAdditionalData { bool IsMateTrainer { get; } bool IsBonus { get; set; } bool IsBoss { get; } bool IsTarget { get; } bool IsMoving { get; } bool VesselMonster { get; } long? SummonerId { get; } VisualType? SummonerType { get; } SummonType? SummonType { get; } bool IsHostile { get; } }