using WingsEmu.DTOs.Items; using WingsEmu.Packets.Enums.Character; namespace WingsEmu.Game.Characters; public class BasicPlayerDump { public long CharacterId { get; init; } public int Level { get; init; } public ClassType Class { get; init; } public ItemInstanceDTO Specialist { get; init; } public int TotalFireResistance { get; init; } public int TotalWaterResistance { get; init; } public int TotalLightResistance { get; init; } public int TotalDarkResistance { get; init; } public int? FairyLevel { get; init; } }