namespace WingsEmu.Game.Helpers.Damages.Calculation; public class CalculationResult { public CalculationResult(int damage, bool isCritical, bool isSoftDamage) { Damage = damage; IsCritical = isCritical; IsSoftDamage = isSoftDamage; } public int Damage { get; } public bool IsCritical { get; } public bool IsSoftDamage { get; } }