using System.Collections.Generic; using PhoenixLib.Events; using WingsEmu.Game.Networking; namespace WingsEmu.Game.Act4.Event; public class Act4DungeonRewardEvent : IAsyncEvent { public DungeonInstanceWrapper DungeonInstanceWrapper { get; init; } } public class Act4DungeonWonEvent : IAsyncEvent { public DungeonInstance DungeonInstance { get; init; } public IClientSession DungeonLeader { get; init; } public IEnumerable Members { get; init; } }