// WingsEmu // // Developed by NosWings Team using System; using System.Collections.Generic; using PhoenixLib.DAL; using ProtoBuf; using WingsEmu.DTOs.Skills; using WingsEmu.Packets.Enums; namespace WingsEmu.DTOs.Items; [ProtoContract] public class ItemInstanceDTO : IDto { [ProtoMember(1)] public int Amount { get; set; } [ProtoMember(2)] public long? BoundCharacterId { get; set; } [ProtoMember(3)] public short Design { get; set; } [ProtoMember(4)] public int DurabilityPoint { get; set; } [ProtoMember(5)] public DateTime? ItemDeleteTime { get; set; } [ProtoMember(6)] public int ItemVNum { get; set; } [ProtoMember(7)] public short Rarity { get; set; } [ProtoMember(8)] public byte Upgrade { get; set; } [ProtoMember(9)] public byte Ammo { get; set; } [ProtoMember(10)] public byte Cellon { get; set; } [ProtoMember(16)] public short DarkResistance { get; set; } [ProtoMember(17)] public short ElementRate { get; set; } [ProtoMember(18)] public short FireResistance { get; set; } [ProtoMember(19)] public bool IsEmpty { get; set; } [ProtoMember(20)] public bool IsFixed { get; set; } [ProtoMember(21)] public short LightResistance { get; set; } [ProtoMember(22)] public short? ShellRarity { get; set; } [ProtoMember(23)] public short WaterResistance { get; set; } [ProtoMember(24)] public long Xp { get; set; } [ProtoMember(25)] public byte Agility { get; set; } [ProtoMember(26)] public bool PartnerSkill1 { get; set; } [ProtoMember(27)] public bool PartnerSkill2 { get; set; } [ProtoMember(28)] public bool PartnerSkill3 { get; set; } [ProtoMember(29)] public byte SkillRank1 { get; set; } [ProtoMember(30)] public byte SkillRank2 { get; set; } [ProtoMember(31)] public byte SkillRank3 { get; set; } [ProtoMember(32)] public List EquipmentOptions { get; set; } [ProtoMember(33)] public short SlDamage { get; set; } [ProtoMember(34)] public short SlDefence { get; set; } [ProtoMember(35)] public short SlElement { get; set; } [ProtoMember(36)] public short SlHP { get; set; } [ProtoMember(37)] public byte SpDamage { get; set; } [ProtoMember(38)] public byte SpDark { get; set; } [ProtoMember(39)] public byte SpDefence { get; set; } [ProtoMember(40)] public byte SpElement { get; set; } [ProtoMember(41)] public byte SpFire { get; set; } [ProtoMember(42)] public byte SpHP { get; set; } [ProtoMember(43)] public byte SpLevel { get; set; } [ProtoMember(44)] public byte SpLight { get; set; } [ProtoMember(45)] public byte SpStoneUpgrade { get; set; } [ProtoMember(46)] public byte SpWater { get; set; } [ProtoMember(47)] public List PartnerSkills { get; set; } [ProtoMember(48)] public int? HoldingVNum { get; set; } [ProtoMember(49)] public MateType? MateType { get; set; } [ProtoMember(50)] public bool IsLimitedMatePearl { get; set; } [ProtoMember(80)] public ItemInstanceType Type { get; set; } [ProtoMember(81)] public int WeaponMinDamageAdditionalValue { get; set; } [ProtoMember(82)] public int WeaponMaxDamageAdditionalValue { get; set; } [ProtoMember(83)] public int WeaponHitRateAdditionalValue { get; set; } [ProtoMember(84)] public int ArmorDodgeAdditionalValue { get; set; } [ProtoMember(85)] public int ArmorRangeAdditionalValue { get; set; } [ProtoMember(86)] public int ArmorMagicAdditionalValue { get; set; } [ProtoMember(87)] public int ArmorMeleeAdditionalValue { get; set; } [ProtoMember(90)] public Guid? SerialTracker { get; set; } [ProtoMember(100)] public int? OriginalItemVnum { get; set; } }