using ProtoBuf; namespace WingsAPI.Data.Character; [ProtoContract] public class RainbowBattleLeaverBusterDto { /// /// The number of times a player has left the Rainbow Battle /// [ProtoMember(1)] public byte Exits { get; set; } /// /// The amount of prizes the player will not get /// [ProtoMember(2)] public short RewardPenalty { get; set; } }