using WingsEmu.Game.Entities; using WingsEmu.Game.Helpers.Damages; namespace WingsEmu.Game.Battle; public class HitInformation { public HitInformation(IBattleEntity caster, SkillInfo skill, Position position) : this(caster, skill) => Position = position; public HitInformation(IBattleEntity caster, SkillInfo skill) { Caster = caster; Skill = skill; IsFirst = true; } public IBattleEntity Caster { get; } public SkillInfo Skill { get; } public Position Position { get; } public bool IsFirst { get; set; } }