// WingsEmu // // Developed by NosWings Team using System; using System.Threading.Tasks; using WingsAPI.Packets.Enums.Families; using WingsEmu.Game.Families.Event; using WingsEmu.Game.Networking; using WingsEmu.Packets.ClientPackets; namespace WingsEmu.Plugins.PacketHandling.Game.Families; public class FamilyFAuthPacketHandler : GenericGamePacketHandlerBase { protected override async Task HandlePacketAsync(IClientSession session, FAuthPacket packet) { if (!Enum.TryParse(packet.AuthorityId.ToString(), out FamilyActionType actionType)) { return; } await session.EmitEventAsync(new FamilyChangeSettingsEvent { Authority = packet.MemberType, FamilyActionType = actionType, Value = packet.Value }); } }