using System.Linq; using System.Threading.Tasks; using WingsEmu.Game._i18n; using WingsEmu.Game._NpcDialog; using WingsEmu.Game._NpcDialog.Event; using WingsEmu.Game.Extensions; using WingsEmu.Game.Groups; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; using WingsEmu.Packets.Enums.Families; namespace Plugin.FamilyImpl.NpcDialogs { public class CreateFamilyHandler : INpcDialogAsyncHandler { private readonly IGameLanguageService _langService; public CreateFamilyHandler(IGameLanguageService langService) => _langService = langService; public NpcRunType[] NpcRunTypes => new[] { NpcRunType.FAMILY_DIALOGUE }; public async Task Execute(IClientSession session, NpcDialogEvent e) { if (session.CantPerformActionOnAct4()) { return; } if (e.Argument == 0) { if (!session.PlayerEntity.IsInGroup()) { session.SendInfo(_langService.GetLanguage(GameDialogKey.FAMILY_INFO_CREATION_GROUP_REQUIRED, session.UserLanguage)); return; } PlayerGroup group = session.PlayerEntity.GetGroup(); if (group.Members.Count != 3) { session.SendInfo(_langService.GetLanguage(GameDialogKey.FAMILY_INFO_GROUP_NOT_FULL, session.UserLanguage)); return; } if (group.Members.Any(s => s.Family != null)) { session.SendInfo(_langService.GetLanguage(GameDialogKey.FAMILY_INFO_GROUP_MEMBER_ALREADY_IN_FAMILY, session.UserLanguage)); return; } session.SendInboxPacket("#glmk^ 14 1 191"); // fuck gf i18n :pepega: return; } if (!session.PlayerEntity.IsInFamily()) { session.SendInfo(_langService.GetLanguage(GameDialogKey.FAMILY_INFO_NOT_IN_FAMILY, session.UserLanguage)); return; } if (session.PlayerEntity.GetFamilyAuthority() != FamilyAuthority.Head) { session.SendInfo(_langService.GetLanguage(GameDialogKey.FAMILY_INFO_NOT_FAMILY_HEAD, session.UserLanguage)); return; } session.SendQnaPacket("glrm 1", _langService.GetLanguage(GameDialogKey.FAMILY_DIALOG_ASK_DISMISS_FAMILY, session.UserLanguage)); } } }