using System; namespace WingsEmu.Game.SnackFood; public class AdditionalFoodProgress { public int HpCap { get; set; } public int MpCap { get; set; } public int FoodAdditionalHpBuffer { get; set; } public int FoodAdditionalMpBuffer { get; set; } public int FoodAdditionalHpBufferSize { get; set; } public int FoodAdditionalMpBufferSize { get; set; } public DateTime LastTick { get; set; } }