using WingsEmu.Game.Maps; using WingsEmu.Game.TimeSpaces.Enums; using WingsEmu.Packets.Enums; namespace WingsEmu.Game; public interface IPortalEntity : IEventTriggerContainer { int Id { get; set; } PortalType Type { get; set; } bool IsDisabled { get; set; } IMapInstance MapInstance { get; } short PositionX { get; set; } short PositionY { get; set; } PortalMinimapOrientation MinimapOrientation { get; set; } short? RaidType { get; set; } short? MapNameId { get; set; } short? DestinationX { get; set; } short? DestinationY { get; set; } IMapInstance? DestinationMapInstance { get; } }