using WingsEmu.DTOs.BCards; using WingsEmu.Game.Battle; using WingsEmu.Game.Entities; using WingsEmu.Game.Helpers.Damages; namespace WingsEmu.Game.Buffs; public interface IBCardEventContextFactory { IBCardEffectContext NewContext(IBattleEntity sender, IBattleEntity target, BCardDTO bCard, SkillInfo skill = null, Position position = default); }