// WingsEmu // // Developed by NosWings Team using System; using Master.Proxies; using WingsAPI.Communication.ServerApi.Protocol; using WingsEmu.DTOs.Account; namespace Master.Datas { public class WorldServer { public int ChannelId { get; init; } public GameChannelType ChannelType { get; init; } public int AccountLimit { get; set; } public string WorldGroup { get; set; } public AuthorityType AuthorityRequired { get; set; } = AuthorityType.User; public DateTime LastPulse { get; set; } public int SessionsCount { get; set; } public string EndPointIp { get; set; } public int EndPointPort { get; set; } public DateTime RegistrationDate { get; init; } } }