using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsEmu.Game._NpcDialog; using WingsEmu.Game._NpcDialog.Event; namespace WingsEmu.Plugins.BasicImplementations.Event.Npcs; public class NpcDialogEventHandler : IAsyncEventProcessor { private readonly INpcDialogHandlerContainer _npcDialogHandler; public NpcDialogEventHandler(INpcDialogHandlerContainer npcDialogHandler) => _npcDialogHandler = npcDialogHandler; public async Task HandleAsync(NpcDialogEvent e, CancellationToken cancellation) { await _npcDialogHandler.ExecuteAsync(e.Sender, e); } }