using System; using WingsEmu.Game.Helpers.Damages; using WingsEmu.Game.Maps; using WingsEmu.Game.TimeSpaces.Enums; using WingsEmu.Packets.Enums; namespace WingsEmu.Game.Portals; public interface IPortalFactory { IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos); IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos, Guid destMapInstanceId, Position destPos); IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos, int mapDestId, Position destPos); IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos, int mapDestId, Position destPos, short? raidType, short? mapNameId); IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos, IMapInstance destination, Position destPos); IPortalEntity CreatePortal(PortalType portalType, IMapInstance source, Position sourcePos, IMapInstance destination, Position destPos, PortalMinimapOrientation minimapOrientation); }