using WingsEmu.Game._i18n; using WingsEmu.Game._packetHandling; using WingsEmu.Packets.Enums.Chat; namespace WingsEmu.Game.InterChannel; public class InterChannelSendChatMsgByCharIdEvent : PlayerEvent { public InterChannelSendChatMsgByCharIdEvent(long characterId, GameDialogKey dialogKey, ChatMessageColorType chatMessageColorType) { DialogKey = dialogKey; ChatMessageColorType = chatMessageColorType; CharacterId = characterId; } public long CharacterId { get; } public GameDialogKey DialogKey { get; } public ChatMessageColorType ChatMessageColorType { get; } }