using WingsEmu.DTOs.Bonus; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Characters.Events; public class AddStaticBonusEvent : PlayerEvent { public AddStaticBonusEvent(CharacterStaticBonusDto staticBonusDto) => StaticBonusDto = staticBonusDto; public CharacterStaticBonusDto StaticBonusDto { get; } }