using WingsEmu.DTOs.Items; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Bazaar.Events; public class BazaarItemBoughtEvent : PlayerEvent { public long BazaarItemId { get; init; } public long SellerId { get; init; } public string SellerName { get; init; } public long PricePerItem { get; init; } public int Amount { get; init; } public ItemInstanceDTO BoughtItem { get; init; } }