namespace Plugin.MongoLogs.Utils { public static class CollectionNames { /* ACT4 */ public const string ACT4_KILL = "act4.kill"; public const string ACT4_DUNGEON_STARTED = "act4.dungeon-started"; public const string ACT4_DUNGEON_WON = "act4.dungeon-won"; /* NPC */ public const string NPC_ITEM_PRODUCED = "npc.item-produced"; /* BAZAAR */ public const string BAZAAR_ITEM_BOUGHT = "bazaar.item-bought"; public const string BAZAAR_ITEM_EXPIRED = "bazaar.item-expired"; public const string BAZAAR_ITEM_INSERTED = "bazaar.item-inserted"; public const string BAZAAR_ITEM_WITHDRAWN = "bazaar.item-withdrawn"; /* CONNECTIONS */ public const string CONNECTION_SESSION = "connection.session"; /* COMMANDS */ public const string COMMAND = "command"; /* FAMILY MANAGEMENT */ public const string FAMILY_MANAGEMENT_CREATED = "family-management.created"; public const string FAMILY_MANAGEMENT_DISBANDED = "family-management.disbanded"; public const string FAMILY_MANAGEMENT_JOINED = "family-management.joined"; public const string FAMILY_MANAGEMENT_KICKED = "family-management.kicked"; public const string FAMILY_MANAGEMENT_LEFT = "family-management.left"; public const string FAMILY_MANAGEMENT_MESSAGES = "family-management.messages"; public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "family-management.upgrade-bought"; public const string FAMILY_WAREHOUSE_ITEM_PLACED = "family-management.warehouse-item-placed"; public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "family-management.warehouse-item-withdrawn"; /* INVENTORY */ public const string INVENTORY_PICKED_UP_ITEM = "inventory.pickedupitem"; public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "inventory.picked-up-player-item"; public const string INVENTORY_ITEM_USED = "inventory.item-used"; public const string INVENTORY_ITEM_DELETED = "inventory.item-deleted"; /* INVITATIONS */ public const string INVITATION_FAMILY = "invitation.family"; public const string INVITATION_GROUP = "invitation.group"; public const string INVITATION_RAID = "invitation.raid"; public const string INVITATION_TRADE = "invitation.trade"; /* LEVEL UPS */ public const string LEVEL_UP_CHARACTER = "level-up.character"; public const string LEVEL_UP_NOSMATE = "level-up.nosmate"; /* MAILS */ public const string MAIL_CLAIMED = "mail.claimed"; public const string MAIL_REMOVED = "mail.removed"; /* NOTES */ public const string NOTE_SENT = "note.sent"; /* QUESTS */ public const string QUEST_ABANDONED = "quest.abandoned"; public const string QUEST_ADDED = "quest.added"; public const string QUEST_COMPLETED = "quest.completed"; public const string QUEST_OBJECTIVE_UPDATED = "quest.objective-updated"; /* RAID ACTIONS */ public const string RAID_ACTION_DIED = "raid-action.died"; public const string RAID_ACTION_LEVER_ACTIVATED = "raid-action.lever-activated"; public const string RAID_ACTION_LOST = "raid-action.lost"; public const string RAID_ACTION_REVIVED = "raid-action.revived"; public const string RAID_ACTION_REWARD_RECEIVED = "raid-action.reward-received"; public const string RAID_ACTION_TARGET_KILLED = "raid-action.target-killed"; public const string RAID_ACTION_WON = "raid-action.won"; /* RAID MANAGEMENT */ public const string RAID_MANAGEMENT_ABANDONED = "raid-management.abandoned"; public const string RAID_MANAGEMENT_CREATED = "raid-management.created"; public const string RAID_MANAGEMENT_JOINED = "raid-management.joined"; public const string RAID_MANAGEMENT_LEFT = "raid-management.left"; public const string RAID_MANAGEMENT_STARTED = "raid-management.started"; /* RAINBOW BATTLE */ public const string RAINBOW_BATTLE_WON = "rainbow-battle.won"; public const string RAINBOW_BATTLE_LOSE = "rainbow-battle.lose"; public const string RAINBOW_BATTLE_TIE = "rainbow-battle.tie"; public const string RAINBOW_BATTLE_JOIN = "rainbow-battle.join"; public const string RAINBOW_BATTLE_FROZEN = "rainbow-battle.frozen"; /* RANDOM BOXES */ public const string RANDOM_BOX_OPENED = "random-box.opened"; /* SHOPS */ public const string SHOP_CLOSED = "shop.closed"; public const string SHOP_PLAYER_ITEM_BOUGHT = "shop.player-item-bought"; public const string SHOP_NPC_ITEM_BOUGHT = "shop.npc-item-bought"; public const string SHOP_NPC_ITEM_SOLD = "shop.npc-item-sold"; public const string SHOP_OPENED = "shop.opened"; public const string SHOP_SKILL_BOUGHT = "shop.skill-bought"; public const string SHOP_SKILL_SOLD = "shop.skill-sold"; /* UPGRADES */ public const string UPGRADE_CELLON = "upgrade.cellon"; public const string UPGRADE_ITEM_GAMBLED = "upgrade.item-gambled"; public const string UPGRADE_ITEM_UPGRADED = "upgrade.item-upgraded"; public const string UPGRADE_RESISTANCE_SUMMED = "upgrade.resistance-summed"; public const string UPGRADE_SHELL_IDENTIFIED = "upgrade.shell-identified"; public const string UPGRADE_SP_UPGRADED = "upgrade.sp-upgraded"; public const string UPGRADE_SP_PERFECTED = "upgrade.sp-perfected"; /* WAREHOUSE */ public const string WAREHOUSE_ITEM_PLACED = "warehouse.item-placed"; public const string WAREHOUSE_ITEM_WITHDRAWN = "warehouse.item-withdrawn"; /* MINIGAMES */ public const string MINIGAME_SCORE = "minigame.score"; public const string MINIGAME_REWARDS_CLAIMED = "minigame.rewards-claimed"; /* CHAT */ public const string CHAT = "chat"; /* EXCHANGES */ public const string EXCHANGES = "exchanges"; } }