using WingsEmu.Game.Act4.Entities; using WingsEmu.Game.Networking; namespace Plugin.Act4.Extension; public static class Act4DungeonExtension { public static string HatusHeadStatePacket(short whichHeadsBitFlag, HatusHeads heads) => $"bc 1 {(byte)heads.HeadsState} {whichHeadsBitFlag} {heads.DragonHeads.BluePositionX} {heads.DragonHeads.RedPositionX} {heads.DragonHeads.GreenPositionX}"; public static int GetDungeonReputationRequirement(this IClientSession session, int multiplier) => session.PlayerEntity.Level * multiplier; }