using WingsAPI.Scripting.Attribute; namespace WingsAPI.Scripting.Object.Common.Map { [ScriptObject] public class SItem : SMapObject { public short Vnum { get; set; } public bool IsObjective { get; set; } public bool IsRandomPosition { get; set; } public bool IsRandomUniquePosition { get; set; } public int? DanceDuration { get; set; } } }