using PhoenixLib.Events; using WingsEmu.Game.Entities; namespace WingsEmu.Game.Raids.Events; public class RaidGiveRewardsEvent : IAsyncEvent { public RaidGiveRewardsEvent(RaidParty raidParty, IMonsterEntity mapBoss, RaidReward raidReward) { RaidParty = raidParty; MapBoss = mapBoss; RaidReward = raidReward; } public RaidParty RaidParty { get; } public IMonsterEntity MapBoss { get; } public RaidReward RaidReward { get; } }