using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Bazaar.Events; public class BazaarItemBuyEvent : PlayerEvent { public BazaarItemBuyEvent(long bazaarItemId, short amount, long pricePerItem) { BazaarItemId = bazaarItemId; Amount = amount; PricePerItem = pricePerItem; } public long BazaarItemId { get; } public short Amount { get; } public long PricePerItem { get; } }