using PhoenixLib.ServiceBus; using PhoenixLib.ServiceBus.Routing; using WingsEmu.DTOs.Mails; namespace WingsEmu.Plugins.DistributedGameEvents.PlayerEvents { [MessageType("note.receive.message")] public class NoteReceivedMessage : IMessage { public CharacterNoteDto SenderNote { get; set; } public CharacterNoteDto ReceiverNote { get; set; } } }