using System.Threading.Tasks; using WingsAPI.Game.Extensions.ItemExtension.Inventory; using WingsEmu.Game._enum; using WingsEmu.Game._ItemUsage; using WingsEmu.Game._ItemUsage.Event; using WingsEmu.Game.Entities; using WingsEmu.Game.Entities.Event; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Main.Special; public class ItemSpawnHandler : IItemHandler { private readonly INpcEntityFactory _npcEntityFactory; public ItemSpawnHandler(INpcEntityFactory npcEntityFactory) => _npcEntityFactory = npcEntityFactory; public ItemType ItemType => ItemType.Special; public long[] Effects { get; } = { (short)ItemEffectVnums.SPAWN_NPC }; public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e) { INpcEntity npcEntity = _npcEntityFactory.CreateNpc(e.Item.ItemInstance.GameItem.EffectValue, session.CurrentMapInstance); if (npcEntity == null) { return; } await session.RemoveItemFromInventory(item: e.Item, amount: 1); await npcEntity.EmitEventAsync(new MapJoinNpcEntityEvent(npcEntity, session.PlayerEntity.PositionX, session.PlayerEntity.PositionY)); } }