using System.Threading.Tasks; using WingsEmu.Game._i18n; using WingsEmu.Game._ItemUsage; using WingsEmu.Game._ItemUsage.Event; using WingsEmu.Game.Characters; using WingsEmu.Game.Extensions; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; using WingsEmu.Packets.Enums.Chat; namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Etc.Magical; public class BubbleHandler : IItemHandler { private readonly IGameLanguageService _languageService; public BubbleHandler(IGameLanguageService languageService) => _languageService = languageService; public ItemType ItemType => ItemType.Magical; public long[] Effects => new long[] { 16 }; public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e) { IPlayerEntity character = session.PlayerEntity; if (character.IsOnVehicle) { string message = _languageService.GetLanguage(GameDialogKey.ITEM_CHATMESSAGE_CANT_USE_THAT, session.UserLanguage); session.SendChatMessage(message, ChatMessageColorType.Yellow); return; } if (session.IsMuted()) { session.SendMuteMessage(); return; } if (e.Option != 0) { return; } session.SendGuriPacket(10, 4, 1); } }