using System; using System.Threading; using System.Threading.Tasks; using PhoenixLib.Events; using WingsAPI.Data.Families; using WingsEmu.Game.Families; using WingsEmu.Game.Families.Event; namespace Plugin.FamilyImpl { public class FamilyAddLogEventHandler : IAsyncEventProcessor { private readonly IFamilyManager _familyManager; public FamilyAddLogEventHandler(IFamilyManager familyManager) => _familyManager = familyManager; public async Task HandleAsync(FamilyAddLogEvent e, CancellationToken cancellation) { FamilyLogDto log = e.Log; log.Timestamp = DateTime.UtcNow; log.FamilyId = e.Sender.PlayerEntity.Family.Id; _familyManager.SendLogToFamilyServer(e.Log); } } }