namespace WingsEmu.Game.Skills; public class ComboSkillComponent : IComboSkillComponent { private ComboSkillState _comboSkillState; public void SaveComboSkill(ComboSkillState comboSkillState) => _comboSkillState = comboSkillState; public ComboSkillState GetComboState() => _comboSkillState; public void IncreaseComboState(byte castId) { if (_comboSkillState == null) { return; } _comboSkillState.State++; _comboSkillState.LastSkillByCastId = castId; } public void CleanComboState() => _comboSkillState = null; } public class ComboSkillState { public byte State { get; set; } public byte OriginalSkillCastId { get; set; } public byte LastSkillByCastId { get; set; } }