using WingsEmu.DTOs.Items; using WingsEmu.Game._packetHandling; namespace WingsEmu.Game.Shops.Event; public class ShopPlayerBoughtItemEvent : PlayerEvent { public long SellerId { get; init; } public string SellerName { get; init; } public long TotalPrice { get; init; } public int Quantity { get; init; } public ItemInstanceDTO ItemInstance { get; init; } }