namespace WingsEmu.Game.EntityStatistics; public enum Statistics { MIN_DAMAGE, MAX_DAMAGE, HITRATE, CRITICAL_CHANCE, CRITICAL_DAMAGE, SECOND_MIN_DAMAGE, SECOND_MAX_DAMAGE, SECOND_HITRATE, SECOND_CRITICAL_CHANCE, SECOND_CRITICAL_DAMAGE, MELEE_DEFENSE, RANGE_DEFENSE, MAGIC_DEFENSE, MELEE_DODGE, RANGE_DODGE, FIRE_RESISTANCE, WATER_RESISTANCE, LIGHT_RESISTANCE, SHADOW_RESISTANCE } public enum PassiveType { HP, MP, MELEE_ATTACK, RANGED_ATTACK, MAGIC_ATTACK, REGEN_HP, REGEN_MP, PASSIVE_REGEN, MELEE_DEFENCE, RANGED_DEFENCE, MAGIC_DEFENCE, MELEE_HIRATE, RANGED_HIRATE, MELEE_DODGE, RANGED_DODGE }