using PhoenixLib.MultiLanguage; using WingsEmu.Game._i18n; using WingsEmu.Game.Inventory; using WingsEmu.Game.Items; using WingsEmu.Game.Networking; using WingsEmu.Packets.Enums; namespace WingsAPI.Game.Extensions.ItemExtension.Item { public static class ItemExtension { public static bool IsTimeSpaceStone(this IGameItem item) => item.Data[0] == 900; public static bool IsTimeSpaceChest(this IGameItem gameItem) => gameItem.Data[0] == 4; public static string GetItemName(this IGameItem gameItem, IGameLanguageService gameLanguage, RegionLanguageType regionLanguageType) => gameLanguage.GetLanguage(GameDataType.Item, gameItem.Name, regionLanguageType); public static bool ShouldSendAmuletPacket(this IClientSession session, EquipmentType type) => type != EquipmentType.CostumeHat && type != EquipmentType.CostumeSuit && type != EquipmentType.WeaponSkin; public static InventoryItem CreateInventoryItem(this IGameItemInstanceFactory instanceFactory, int vnum) => new() { ItemInstance = instanceFactory.CreateItem(vnum) }; } }