using ProtoBuf;
namespace WingsAPI.Data.Character;
[ProtoContract]
public class RainbowBattleLeaverBusterDto
{
///
/// The number of times a player has left the Rainbow Battle
///
[ProtoMember(1)]
public byte Exits { get; set; }
///
/// The amount of prizes the player will not get
///
[ProtoMember(2)]
public short RewardPenalty { get; set; }
}