// WingsEmu // // Developed by NosWings Team using System; using System.Threading.Tasks; using WingsAPI.Game.Extensions.ItemExtension.Inventory; using WingsAPI.Game.Extensions.PacketGeneration; using WingsAPI.Packets.Enums; using WingsEmu.Game._enum; using WingsEmu.Game._i18n; using WingsEmu.Game._ItemUsage; using WingsEmu.Game._ItemUsage.Event; using WingsEmu.Game.Extensions; using WingsEmu.Game.Extensions.Mates; using WingsEmu.Game.Inventory; using WingsEmu.Game.Managers; using WingsEmu.Game.Mates; using WingsEmu.Game.Networking; using WingsEmu.Game.Networking.Broadcasting; using WingsEmu.Packets.Enums; using WingsEmu.Packets.Enums.Chat; namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Etc.Special; public class ReinitializePartnerSpAllSkillsHandler : IItemUsageByVnumHandler { private readonly IDelayManager _delayManager; private readonly IGameLanguageService _gameLanguage; private readonly ISessionManager _sessionManager; public ReinitializePartnerSpAllSkillsHandler(IGameLanguageService languageService, ISessionManager sessionManager, IDelayManager delayManager) { _gameLanguage = languageService; _sessionManager = sessionManager; _delayManager = delayManager; } public long[] Vnums => new[] { (long)ItemVnums.PARTNER_SKILL_TICKET_ALL, (long)ItemVnums.PARTNER_SKILL_TICKET_ALL_LIMITED }; public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e) { byte option = e.Option; InventoryItem inv = e.Item; IMateEntity partner = session.PlayerEntity.MateComponent.GetMate(s => s.IsTeamMember && s.MateType == MateType.Partner); string[] packetsplit = e.Packet; if (packetsplit == null) { _sessionManager.BroadcastToGameMaster(session, "ReinitializePartnerSpAllSkills - packetsplit == null"); // Packet Hacking return; } if (packetsplit.Length < 9) { _sessionManager.BroadcastToGameMaster(session, "ReinitializePartnerSpAllSkills - packetsplit.Length < 9"); // Packet hacking return; } if (!byte.TryParse(packetsplit[9], out byte skillSlot)) { // out of range return; } if (!Enum.TryParse(packetsplit[8], out EquipmentType eqpType)) { // Out of range return; } if (!byte.TryParse(packetsplit[6], out byte request)) { return; } if (partner == null) { session.SendModal(_gameLanguage.GetLanguage(GameDialogKey.PARTNER_INFO_NO_PARTNER_IN_TEAM, session.UserLanguage), ModalType.Confirm); return; } if (partner.Specialist == null) { session.SendModal(_gameLanguage.GetLanguage(GameDialogKey.PARTNER_MESSAGE_NO_SP_EQUIPPED, session.UserLanguage), ModalType.Confirm); return; } if (partner.Specialist.PartnerSkills == null) { return; } if (partner.IsUsingSp) { session.SendModal(_gameLanguage.GetLanguage(GameDialogKey.PARTNER_INFO_IS_WEARING_SP, session.UserLanguage), ModalType.Confirm); return; } if (!partner.HavePartnerSkill(skillSlot)) { return; } if (request == 3) { bool canReset = await _delayManager.CanPerformAction(partner, DelayedActionType.PartnerResetAllSkills); if (!canReset) { return; } partner.Specialist.PartnerSkill1 = false; partner.Specialist.PartnerSkill2 = false; partner.Specialist.PartnerSkill3 = false; partner.Specialist.SkillRank1 = 0; partner.Specialist.SkillRank2 = 0; partner.Specialist.SkillRank3 = 0; partner.Specialist.Agility = 100; partner.Specialist.PartnerSkills.Clear(); session.SendModal(_gameLanguage.GetLanguage(GameDialogKey.PSP_MESSAGE_ALL_SKILLS_RESET, session.UserLanguage), ModalType.Confirm); session.SendChatMessage(_gameLanguage.GetLanguage(GameDialogKey.PSP_MESSAGE_ALL_SKILLS_RESET, session.UserLanguage), ChatMessageColorType.Yellow); session.SendPetInfo(partner, _gameLanguage); await session.RemoveItemFromInventory(inv.ItemInstance.ItemVNum); return; } if (option == 0) { session.SendQnaPacket($"u_i 1 {session.PlayerEntity.Id} {(short)inv.ItemInstance.GameItem.Type} {inv.Slot} 1 1 {(short)eqpType} {skillSlot}", _gameLanguage.GetLanguage(GameDialogKey.PSP_DIALOG_ASK_RESET_ALL_SKILLS, session.UserLanguage)); return; } if (option == 255) { DateTime waitUntil = await _delayManager.RegisterAction(partner, DelayedActionType.PartnerResetAllSkills); session.SendMateDelay(partner, (int)(waitUntil - DateTime.UtcNow).TotalMilliseconds, GuriType.UsingItem, $"#u_i^1^{session.PlayerEntity.Id}^{(short)inv.ItemInstance.GameItem.Type}^{inv.Slot}^3^1^{(short)eqpType}^{skillSlot}"); session.CurrentMapInstance?.Broadcast(partner.GenerateMateDance(), new RangeBroadcast(partner.PositionX, partner.PositionY)); } } }