using System.Collections.Generic; using WingsEmu.Game.Helpers.Damages; namespace Plugin.CoreImpl.Pathfinding { internal class ComparePfNodeMatrix : IComparer { private readonly PathFinderNodeFast[,] _matrix; public ComparePfNodeMatrix(PathFinderNodeFast[,] matrix) => _matrix = matrix; public int Compare(Position a, Position b) { if (_matrix[a.X, a.Y].F_Gone_Plus_Heuristic > _matrix[b.X, b.Y].F_Gone_Plus_Heuristic) { return 1; } if (_matrix[a.X, a.Y].F_Gone_Plus_Heuristic < _matrix[b.X, b.Y].F_Gone_Plus_Heuristic) { return -1; } return 0; } } }